/* Existing Card Room controls and art; only the game-specific call arrangement lives here. */
.euchre-upcard{display:grid;justify-items:center;gap:var(--space-2);margin-bottom:var(--space-3)}
#euchre-upcard-face .card{width:56px;height:80px;box-shadow:none}
.euchre-call-panel{display:grid;gap:var(--space-2)}
.euchre-call-buttons{display:flex;justify-content:center;gap:var(--space-2);flex-wrap:wrap}
.euchre-call-buttons button{font-size:13px}
.euchre-alone{display:block;color:var(--paper);font-size:14px;margin:var(--space-3) 0}
.euchre-alone small{display:block;color:var(--muted);font-size:12px}
#euchre-advisor{font-size:12px}
#euchre-blind .table-cards{justify-content:center;gap:var(--space-1)}
#euchre-blind .card{width:32px;height:46px;box-shadow:none}
.euchre-blind .hand-wrap{display:none}
.euchre-game .table-top{gap:var(--space-2);align-items:start}
.euchre-game #round-label{white-space:nowrap;flex-shrink:0}
.euchre-game #players .player-detail{min-width:0}
.euchre-game #players .player-detail small{white-space:normal;overflow-wrap:anywhere}

/* Give the partner label and score breathing room above the phone call prompt. */
@media(max-width:767px){.euchre-game .table-center{padding-top:16px}}

/* Calls and tricks share a reserved table area so bot calls do not move the hand. */
.euchre-game .table-center{min-height:460px}
@media(max-width:767px){.euchre-game .table-center{min-height:580px}}
